Crazier Eights: Shahrzad

Remember when I told you about playing Crazier Eights: 1001 Nights? Well, it got better and crazier!


A new addition has been added-Crazier Eights: Shahrzad. It can be played as a smaller, stand alone, 3-player game or as an extension to Crazier Eights: 1001 Nights. The card backs are the same, so if you combine them, you won’t know which deck your cards are from. (You also won’t really be able to tell from the majority of the fronts of the cards either, so once they’re combined, they’re combined.)


Just like its predecessor, the game is played like Crazy 8’s, with the addition of Assets and Events that help make the game more interesting. The biggest difference is the addition of split cards, allowing you to pick one or the other on the card.(These are in place of the 8s) The change allows you to use the card as a wild for either of the suits that is shown. The activity is different from each other. For example, the Peace/Quiet card is for sun/ankh suites. If you play the event for sun (Peace), it will allow you to discard an additional card on the turn. If you chose the event for ankh (Quiet), your opponents cannot play any event cards until your next turn.

img_1045Truck still isn’t fluent in reading, so we often play this game just as regular Crazy 8’s. He’s had a lot of fun looking at all of the artwork and deciding what it is about if it isn’t obvious to him. It’s been a great way to discuss the different tales from Arabian nights, and sometimes we act them out as well.

Crazier Eights: Shahrzad is set to be released soon (like today!) and can be ordered here.

Special thanks to James Gray for providing the copy of the game for play and review.

Storytelling fun

img_3870So lately we’ve been in a creative, story creating mood. I was given the opportunity to try a new game that is currently being offered on Kickstarter called Carrot and Stick. This game has created quite a few new tales and adventures. There are set instructions for playing the game with three or more people, but I’ll be honest: we made up our own.


We started with two character cards, a location card, and then three word cards. Truck still isn’t reading well (he’s making progress, but not quite to this level yet,) so we played with our hands showing. Not that it mattered-we were just making up fun stories anyway. Our stories were quite silly, but the sillier they got, the better! I absolutely love that we can play a game and have fun and learn at the same time. (Creative writing and story creation, anyone?)


img_1040I absolutely adore the art on the cards. We were fortunate to receive some custom artwork of our family. It adds a bit more to the game when “Terminator T” is on the adventure! If you back the game on Kickstarter, one of the levels includes receiving custom cards. Truck really wanted me to change our pledge to that level to get more custom characters.


One of the stretch goals is a 2 player set of rules-I’m really looking forward to receiving them and playing yet another way!  The Kickstarter campaign will be ending really soon, so be sure to check it out!


A special thank you to Matthew and Petya from Mindpipe games for the game and the opportunity to review!



Sometimes crazier IS better!

A week or so ago, the boys and I were shopping at one of the local thrift stores, looking for games to use with our curriculum this year. In one of the bins I found a deck of Crazy Eights, straight outta my childhood! I remember inventing games with them as a kid. (That’s what happens when you’re an only child. You invent new versions.) I picked the deck up for a mere quarter and brought them home to play with Truck. He was hooked on the game after the first round! Yay-something other than Uno!

After playing that for awhile, we decided to kick it up a notch with a new game that is currently available as a Kickstarter, Crazier Eights: One Thousand and One Nights. The cards feature the characters from Shahrzad’s Arabian Nights. Through playing different assets and events during the game, you get to lead them on different adventures.

Obviously, the original game doesn’t have events or assets, but they add a great twist!Truck had a great time looking at the artwork and asking questions about the story. He picked up on using the cards to his advantage quickly. He still isn’t reading fluently, so he did have some help reading what the cards said. This is quickly becoming his go to game when we are out and about. I love that there is sneaky reading practice in this game!

If you’re looking for a fun game that can be a gateway into other fantasy games, or a segue for what will be studied, I highly recommend Crazier Eights: One Thousand Nights. Be sure to check out the Kickstarter page-the game has been funded, so you’ll be sure to receive it if you support it!

I received a copy of this game in exchange for my review.

Convention Envy

This week in Indianapolis, thousands of board game players, designers and publishers are gathering for the annual Gen Con. I won’t lie. I want to be there even though I cannot stand crowds. There are so many new games on the brink of coming out, or just came out, that I’d love to see them and try them. My budget and lack of storage space thank me for staying home.

I have been learning how to play new games on my iPad. So far this week I have played Ganz Schön Clever, Latice and Roll For It!. I have found all three games to be lots of fun and I look forward to having the physical copies so that I can teach Truck how to play.

I will be following Gen Con on Twitter and also following GenCan’t, a feed for those of us that can’t make it but still want some convention-like fun. More info, as well as a link to the two winning Print and Play card games from their contest sponsored by Button Shy, you can head here.

Coding for all ages

Can you remember what you were doing when you were 8 years old? I’m pretty sure my nose was stuck in a book most of the time. I probably went outside when I was told to, but mostly I was reading.

For 8 year old Samaira Mehta, she was busy inventing a game. She’s a girl with a vision-“To get everyone age 4-104 excited about coding in a really fun way!” That’s a pretty big goal-and I’m pretty sure she’s met it. (If she hasn’t, she has to be close!)

The game she invented is called Coder Bunnyz. The goal is to program your bunny to reach the destination in the center. Your bunny has to get his carrot first and he might encounter some obstacles that need to be passed, but ultimately, you want to be the first to reach the destination.

Don’t worry-you don’t need to have coding experience to play, nor do you need fancy equipment. Everything you need comes in the box. To program your bunny, there are direction cards-left, right, jump. To move your bunny, you roll the die to see how many cards, and then you select the directions accordingly.

Truck and I played this game a couple of times, trying the easiest way (without getting carrots first) and then the intended way (getting the carrot then going to the destination.) I was a little worried he wouldn’t get the concept, be he caught on instantly and had a fantastic time playing. There are other, more complex variations to play, but we are going to build up to those. You can even play the game solo if you want!

Coder Bunnyz is a lot of fun, and if I didn’t know it, I would have never guessed that a young girl designed it. It plays smoothly and definitely can be played by all ages, kids together, adults together, kids with parents/kids with grandparents, etc. I really enjoy games that allow playability across the ages, and this one is teaching a skill that will be needed as technology continues to move on. Grandma might not be coding computers when she’s done, but she’ll know the basic concepts! I love that this game can fit into our gameschooling day and it not seem like we’re working at all!

A copy of the game was provided for review.

Simple but fun

The weather around here has been absolutely crazy. We seem to be experiencing all of the seasons in a week. It makes planning outdoor school lessons difficult. I don’t mind too much though, because then it means there is more time to be inside and play games! We have been playing some games we have made up ourselves as well as some new games that aren’t that well known…yet. I will be posting about the games in future posts. For today, I’m going to focus on a game that we play using a regular deck of cards.
The game we’ve played the most of lately is actually a solitaire game, but Truck doesn’t like to play alone, so we adjust. The cards are dealt out in the shape of a circle, resembling a clock. There are the 12 around the edges, and then the 13th pile goes in the center; each pile ends up with 4 cards. To start the game, you turn over the top card in the center and place it in its respective place on the “clock”-Jacks are 11, Queens are 12, and the Kings go in the middle. The goal is to place all of the cards in their proper clock rotation before uncovering all of the kings. When T and I play, we usually divide the “clock” in half and when we get a card that goes on the other half, we hand it over. It’s a fun game that helps reinforce basic counting and number recognition.
We have also made up our own game with the same deck of cards, but until we play it the same way twice, I don’t want to share. Truck likes to change the rules as he sees fit.
Once the weather is a little more cooperative (and I think we’re getting close,) I’m hoping to get some of the games out and play outside. What have you been playing?

Welcome to Ninja Truck Reviews!

Welcome to our new site! We’re happy to have you here with us!

Let me introduce how “we” are. We are a homeschooling and gameschooling family of 4 in Northeastern Ohio. Truck is 6 and Ninja will be 4 in less than a few weeks. I am known as NinjaTruck’s Mom. I used to have the identity of ScrappyChiq (I still do,) but I spend my days these days as Mom. NinjaTruck’s Dad is here too. 

We have a unique family, not unlike any other family out there. Ninja is currently fighting Acute Lympoblasic Leukemia and will complete treatment in 2019. He’s also awesome because he rocks a 3rd 21st chromosome. As he slowly grows, we are adding him into our homeschooling mix where and when we can. Truck loves to play games, build things with Legos and watch YouTube. He aspires to be a YouTuber one day.

We plan to use this site to share our reviews of games we are playing-both current and upcoming, and how they fit in to our homeschool/gameschooling life. We will also let you know about other things that we use around here that are helpful to our daily homeschooling life.

Thank you for joining us-we hope you enjoy your stay!

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